How this product aligns with the EYLF
Supporting play-based learning and inquiry
The Hickory Dickory Dock Puzzle encourages children to engage in play-based learning through hands-on interaction with the puzzle pieces. As children manipulate the chunky wooden pieces, they explore concepts of sequencing and narrative, fostering their curiosity and inquiry skills in a playful context.
Building language, imagination, and social skills
This puzzle serves as a tool for language development, as children can recite the nursery rhyme while assembling the pieces. Engaging in storytelling and collaborative play with peers enhances their communication skills and imagination, allowing them to express ideas and emotions related to the familiar rhyme.
Relevant EYLF Outcomes
Outcome 1: Children have a strong sense of identity
Outcome 5: Children are effective communicators
Outcome 4: Children are confident and involved learners
Classroom, Play Activity & Provocation Ideas
Classroom & Learning Area Ideas
Set up a dedicated storytelling corner where children can use the puzzle to retell the Hickory Dickory Dock rhyme, integrating it with books and other related resources.
Incorporate the puzzle into a literacy-rich environment by displaying it alongside visual aids that highlight key vocabulary from the nursery rhyme.
Play-Based Activity Ideas
Encourage children to create their own stories using the puzzle pieces, allowing them to explore different scenarios and outcomes.
Facilitate a group activity where children work together to complete the puzzle, promoting teamwork and social interaction as they discuss the rhyme.
Use the puzzle as a prompt for a creative arts session, where children can draw their interpretations of the characters from the rhyme.
Provocation Ideas
Introduce a variety of nursery rhymes and ask children to compare them with Hickory Dickory Dock, fostering discussions about similarities and differences in themes and characters.
Create a sensory bin that includes elements related to the rhyme, such as clocks or mice, to inspire imaginative play and further exploration of the story.











