How this product aligns with the EYLF
Supporting play-based learning and inquiry
The Recycled Woven Bowls can serve as versatile tools in play-based learning environments, encouraging children to engage in imaginative play and exploration. As children use the bowls for sorting, collecting, or transporting items, they naturally develop their inquiry skills by experimenting with different materials and concepts.
Supporting creativity and self-expression
These bowls provide an opportunity for children to express their creativity through open-ended play. Whether used for art projects, sensory experiences, or role-play scenarios, the bowls allow children to manipulate and arrange materials in ways that reflect their individual ideas and preferences.
Relevant EYLF Outcomes
Outcome 1: Children have a strong sense of identity
Outcome 4: Children are confident and involved learners
Outcome 5: Children are effective communicators
Classroom, Play Activity & Provocation Ideas
Classroom & Learning Area Ideas
Set up a sensory play area where children can fill the bowls with various natural materials, such as leaves, stones, or sand, promoting exploration and discussion about textures and colours.
Create a designated art station where children can use the bowls to mix and hold different art supplies, encouraging creative expression and experimentation.
Play-Based Activity Ideas
Encourage children to use the bowls in a pretend kitchen or café setup, allowing them to serve and share food items, which fosters social interaction and language development.
Organise a sorting game where children classify objects by size or colour using the bowls, supporting their understanding of categorisation and comparison.
Provocation Ideas
Introduce the bowls as part of a storytelling activity, where children can use them to hold props or characters, enhancing their narrative skills and imaginative play.
Present the bowls alongside a variety of loose parts, inviting children to create their own structures or designs, which encourages problem-solving and collaborative play.








